Why do both No Recoil and No Recoil V2 fail when you move the sights, when the sights are still, the recoil is perfect, when I move the sights while shooting with the no recoil activated, my sights go down or up. When I flick I can't leave the crosshairs where they started, I wouldn't like to compare but currently the Xim Matrix's no recoil is perfect, it's as if it were something natural in the game, you use it without worrying about the crosshairs moving while you move, everyone who uses it S1 in Raimbow Six knows this, I don't know in other games